MetroidRL 0.8... Coming Soon
Current version of MetroidRL is an early proof of concept. A new version with
much improved gameplay is on development!
MetroidRL was an entry for the 2006 October 7DRL programming initiative and
is
a project in continuous development
Features
- Nonlinear advancement: You must explore the base in order to overcome the
different obstacles you will find.
- No experience levels: All advancement is based on the suit upgrades you
find
- Tactical Combat: Use your available suit upgrades wisely
- Randomly generated levels
QuickStart:
- Use Spacebar to fire your beam, 's' to charge and 'd' to jump.
- If you get lost on the screen, use 'L' to identify the icons.
- Use F1 to bring up the help screen
- Hit the enemies to destroy them and recover energy and weapons.
- When you reach the base, you can go through any of four ellevators.
Each one leads to a different area of the base. Use the base Decks as
a recovery area if needed.
Requirements
Java Runtime Environment 1.4.2 (JRE)
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