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cvrl drashRL zeldaRL megamanRL'/ metroidRLLibjcsi
A Java console IO emulator

SERF Engine
A framework for building Java roguelikes
CastlevaniaRL: Serenade of Chaos Escape from Mt. Drash: The Roguelike ZeldaRL: The Rainbow Maiden MegamanRL MetroidRL

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CastlevaniaRL
DOWNLOAD VERSION 0.73 (Java, for Windows, Linux and Mac)
DOWNLOAD 0.73 Windows Executable (Doesn't need Java, Can't restore games)

What is CastlevaniaRL?
CastlevaniaRL is a fast paced roguelike in which your character must challenge the castle of count Dracula seeking to finish him off, after facing all kind of monsters in different environments into the Castle of Chaos. Each one of the six different classes is armed with an array of skills for both offense and support and gains power as they advance through the game.

The game features both console and graphics mode, as well as support for midi and mp3 music and wav special effects.

Current Status Beta 0.73

Features
* 6 different player classes, each one has unique skills and attributes
* Several level layouts and generators
* 2.5D, a simulation of 3D on a 2D space
* A vast collection of items and monsters based on the Castlevania series
* Artwork based on the castlevania series
* Hostage rescuing quests and artifacts

Quickstart
* Use directional keys and numpad to move
* Attack using 'a' + direction
* Jump with 'j'
* Fire ranged and mystic weapons targetting with spacebar
* Collect hearts dropped by dead enemies to use your powers
* Invoke your skills using 's'

Screenshots
Image: http://slashie.net/share/cvrl07/cvrl07-1_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-2_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-3_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-4_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-5_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-6_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-7_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-8_thm.png
Image: http://slashie.net/share/cvrl07/cvrl07-9_thm.png

Plot
The struggle between the Belmonts and Dracula comes from distant times, the legacy of the vampire killers, armed with mystic weapons to protect mankind from the Dark Count, Dracula. Some years ago, it was the turn of Christopher Belmont, to take his place on the history of his family, and fight his fate on the castle of chaos. He emerged victorious, and the land was saved.

However, not much time after his victory over Castlevania, when his son, Solieyu, was ready to accept his fate as the new vampire killer, the forces of darkness struck again, and his son was abducted. Christopher had to fight through castles of different nature, and finally found his child transformed into a vicious demon. Again, he had to fight Dracula, whom still without his full power, died to the sacred whip.

He came back with his son on his hands. The townspeople had his wounds attended, but there are wounds human medicine cannot cure... three days after returning safe and regaining his human shape, Solieyu fled to the mountains and forests, and never again came back.

Not much happened for the next years, until one night, the moon turned blood, and the castle raised from the ashes, much before the time it was fated to; one by one the towns of the region fell to the wrath of the dark armies, as no one seemed to assume the responsibility of facing the count on his own castle. Christopher Belmont, which had become a renouned trainer, was feeling the weight of the years coming over him; still, he joined the most brave and skilled warriors he could and headed to Castlevania, the dwelling of chaos.

One by one, his companions fell to the atrocities of the castle, their sacrifice being the only way to aid their master unto the only chance at sight to save mankind, finally, wounded and tired, he was for the third time in the same place he had been fifteen years ago; the vampire killer whip, which should have been in the hands of his son, gave him the last strengths to face Dracula again, and so, the final face-off began.

The events that followed marked the start of a new age... Darkness swept the world, as all hopes seemed to be lost, and long forgotten Belmont bloodlines had to rise again and take their paths again to the cursed castle, the time has come for the future of mankind to be decided; the threads of fate are in your sword and in your heart.

History
CastlevaniaRL dates from the 2005 7DRL challenge. The very simple game that was submitted evolved based on community feedback.

On June 2006, development of the game's graphics version started due to the inclusion of Christopher Barret on the development team.

On September 2006, the game was exposed on a local University fair at Medellin

The game is in continuous development and a graphics version is being actively mantained. A cellphone version is planned to be made as well.

Requirements
CastlevaniaRL requires Sun Java 1.5 or higher, which is probably already installed in your computer.

If you are unable to run the game once you download it, just browse to:

www.java.com/getjava/

Follow the simple instructions and you will be running the game in no time.

Disclaimer
This game is Freeware, which means you are encouraged to obtain it, try it and share it with your friends or enemies. Distribution via Cover CDs, inclusion on websites other than the official and other means of
non-official distribution, including mirroring, must be asked via email to the author whom will probably agree and just wants to keep track on where the game is available.

THERE IS NO WARRANTY OF ANY KIND. I TAKE NO RESPONSIBILTY FOR ANY DAMAGE CAUSED BY THIS SOFTWARE. USE IT AT YOUR OWN RISK.

Midi files including in this standard distribution are based on artistic content owned by Konami Corporation. Their usage in this free public production is not supposed to challenge the rights of Konami Corporation.


Coverage

Magazines
* (Czech) Level Magazine issue 144: Small text alongside DoomRL and DiabloRL. Distribution on cover DVD A (see)

Web
* Review at Big Download
* (Czech) Review at the Czech website Hrej! (see)
* (English) Wikia game info stub (see)
* (Spanish) Review at retrojuegos blog (see)
* (English) Post at Joystiq by John Bardinelli (see)
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